Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by muhammed0213 · Aug 15, 2014 at 10:52 AM · game over

Making Game Over

Hello =) ive found this script for game over: using UnityEngine;

/// /// Start or quit the game /// public class GameOverScript : MonoBehaviour { void OnGUI() { const int buttonWidth = 120; const int buttonHeight = 60;

     if (
         GUI.Button(
         // Center in X, 1/3 of the height in Y
         new Rect(
         Screen.width / 2 - (buttonWidth / 2),
         (1 * Screen.height / 3) - (buttonHeight / 2),
         buttonWidth,
         buttonHeight
         ),
         "Retry!"
         )
         )
     {
         // Reload the level
         Application.LoadLevel("Game");
     }
     
     if (
         GUI.Button(
         // Center in X, 2/3 of the height in Y
         new Rect(
         Screen.width / 2 - (buttonWidth / 2),
         (2 * Screen.height / 3) - (buttonHeight / 2),
         buttonWidth,
         buttonHeight
         ),
         "Back to menu"
         )
         )
     {
         // Reload the level
         Application.LoadLevel("Menu");
     }
 }

}

Question 1 :but the Buttons dont goes invisible while i Play the game how to i make that? Question 2 :what Need i write to script to make it gameover when Player falls down :P thank you!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by drudiverse · Aug 15, 2014 at 11:35 AM

that code is complicated, best to go the unity reference page (it is brilliant)

copy and paste this code, take out the texture if you want its easier, use "string" only:

http://docs.unity3d.com/ScriptReference/GUI.Button.html if you learn copy paste that things, then you will learn unity, promised:

do this:

 void function OnGui (){
     IF (player.transform.eulerAngles.z <= 45 )//find something like that mean he fell over
     {
     
          ongui.button (screen pisition, button size , "retry string"){reload level code}
          ongui.button (screen position, button size , "menu string"){menu code}
     
     }
 }

this is the function your call if button is pressed: to reload level Application.LoadLevel("your level name");

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image muhammed0213 · Aug 15, 2014 at 01:31 PM 0
Share

I've paste youre script but gave me parsing error: Assets/Scripts/GameOverScript.cs(1,19): error CS8025: Parsing error

And the Buttons appears only when i die ? by my script appears it always :P

thank you, muhammed

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

How to display a "Game Over" after death? 2 Answers

How do I add a game over screen on my Javascript? 0 Answers

GameOver Scene 1 Answer

C# Script help with 2D sidescroller 1 Answer

Making Game Over And Win Screen 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges