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Question by phoenix25 · Mar 03, 2014 at 02:52 AM · sidescrollergame over

C# Script help with 2D sidescroller

How do I edit my script in order for the player to respawn to (0,0,0) when it reaches the Y coordinate of (0,-10,0)? My C# script is as follows:

 using UnityEngine;
 using System.Collections;
 
 public class GameManager : MonoBehaviour {
     
     public GameObject player;
     private GameCamera cam;
     
     void Start () {
         cam = GetComponent<GameCamera>();
         SpawnPlayer();
     }
     
     // Spawn player
     private void SpawnPlayer() {
                 cam.SetTarget ((Instantiate (player, Vector3.zero, Quaternion.identity) as GameObject).transform);
         }
 
 }
 
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Answer by highpockets · Mar 03, 2014 at 07:25 AM

 void Update()
 {
 
 If( player.transform.position.y <= -10 )
 {
 
 player.transform.position = Vector3.zero;
 }
 }
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avatar image phoenix25 · Mar 03, 2014 at 09:35 PM 0
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I'm getting an error message that reads, "All compiler errors have to be fixed before you can enter playmode" the bottom is saying "error CS1525: Unexpected symbol '{'". Am I adding this to my script from above? if so, where do I add it?

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