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Question by
Daniel222 · Apr 20, 2015 at 01:42 PM ·
64-bitbinarydeserialize
Deserialize binary files on 64-bit device
In my project, i created binary files in editor mode(not in the run-time) by using serialize() function. I build the project to Xcode by the settings of IL2CPP(scripting backend) and Universal(Architecture). It worked well on 32-bit iOS devices, but I got the following error on 64-bit iOS devices: "SerializationException:An object with Id 1 has already been registered"
Is there any ideas why it running well on 32-bit but not working on 64-bit devices?
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