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binary file loading falure
I tried to read binary file(933Kbytes) using Resource.Load(). but I got only 3 bytes from the file.
Now I'm useing Unity 3.3. The file extention is "bytes". Top of the file binary is "0xC4 0xB7 0x0D 0x00 0x00 0x00 0x0C .. .. "
(However when I changed 0x0D to 0xFF of above data, then I could read the file exactly.)
What should I do exactly? Is it a bug?
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