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Question by Yordan · Dec 02, 2012 at 10:29 PM · texturematerialtexture2dmaterials

Problem with textures ?

Hello.

I have a weird problem. When i setup a texture to material to some object - all objects within my scene became with this texture.

  • How to prevent this keeps happening ?

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Answer by Paulius-Liekis · Dec 03, 2012 at 11:12 AM

That means that all your objects use the same material. How to prevent that very much depends on how your scene is set up, but the usual way is to assign different textures/materials in your modeling tool.

Also read about material generation settings: http://docs.unity3d.com/Documentation/Components/class-Mesh.html

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avatar image Yordan · Dec 03, 2012 at 06:28 PM 0
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this sound correct, but does this means that I shall manage materials for the object inside 3DS $$anonymous$$AX ( where i am creating the objects ), and i can not change it lately in Unity ?

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