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Exporting textures from B2M3 to Unity 5
I'm fairly new to texturing, I usually just make 3D Models or look at programming, which generally doesn't require fancy textures.
After I have finished exporting the material from B2M3 I'm left with a couple image files (.tga format)
I was left with files like
Base_Color Diffuse Detail_Normal Normal Specular Emissive (thats all I can remember)
After importing them what do I do? I'm assuming I create a material but I'm not sure what texture to assign to each box
Any help would be appreciated
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