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Question by
gus scopel · Aug 19, 2014 at 09:38 PM ·
animationparticlesskinned mesh
Emitting animated meshes using the particle system?
I'm trying to use the particle system to emit a animated 3d model. But it seems my only option is to use a static mesh. Is there a way to make the particle system emit skined meshes or prefabs?
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Answer by dansfine · Sep 03, 2018 at 09:50 PM
I'm trying to do the same thing. Did you ever figure it out?
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