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Why does my game's Mac build not work?
I create a Mac standalone build:
I upload my game via steam, then try to play it from my Mac:
This worked the last time I tried it (years ago, before macOS Catalina).
It looks like my game is 32-bits and so it cannot run on Catalina. Why is my game 32 bits? How can I create a Mac build from Unity that runs on macOS Catalina?
My Unity version is 2019.2.21f1 Personal.
Thanks!
Answer by felixmann · Aug 06, 2020 at 03:27 PM
So turned out this was a Steam issue not a Unity issue.
On steamworks under "Installation > General Installation" I needed to add a launch option for Mac, and then publish my changes.
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