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Procedural Skybox Color
Hi, since I did not find anything about this problem on the internet I thought I should ask this question here. I have a problem with the skybox in Unity. I'm programming an Endless Runner and added some fog to make it a bit more difficult, but now I have the problem that you can see the lower half of the default skybox in the distance, which is grey Since you can't edit the default skybox I decided to make my own, but the problem is that if I want to create my own skybox under Create -> Material and then as Shader Skybox -> Procedural I have managed it to change the color of the ground to white but its impossible get the color of the skybox to come close to the default color and the light also looks slightly wrong because of this. Does anyone know a good solution for this? would be very happy if someone could help :) Thanks for reading and sorry for my bad english but I translated it with the Google translator..
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