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Question by davidgpilot · Dec 02, 2016 at 12:58 PM · lightingshadow bugmodel importing

Game asset shadow / light penetration issue

Hi, I've been modeling a container for use as a game asset inside of Unity project... I thought of testing it before I fully complete it, to check out its look inside the engine, it seems that I'm having trouble with the shadows as you can see in the picture...(There is no full cover from the light and light stripes can be seen...) Note: I've been modeling it currectly, without any overlapping faces/verticies and I've checked all the normals and everything seems to be fine. What can I do to solve this? Thanks! alt text

container-shadow-issue.png (179.1 kB)
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