Question by
Carlos_Outer_Zone · Mar 03, 2021 at 10:39 PM ·
lightingshadow bugbaked lightshadowmap
Mixed lighting - Shadowmap flicking
Hi everyone !
Got some issues with mixed lighting -> the shadows seems to flick from a certain angle.
the scene is in HDRP
The scene have 1 directional light in mixed and 1 point light in realtime.
Some object are in static.
The Shadowmask mode of the mixed light is in Distance Shadowmask.
Set the ShadowMask mode in Shadowmask seems to "fixed" the issue but we aren't getting the result we want. Same place two different lighting.
Does anyone already encounter this issue ?
Thanks,
Carlos
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