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Question by PegeonOne · May 01, 2020 at 04:45 PM · renderingpost-process-effectbloom

Have problem with post processing effects, it's doesn't work.

Hello! I have a problem with post processing in my scene. I add layer for this, create post processing layer in my main camera, and have an empty with the same layer and post processing volume. I checked hundred of tutorials and have read huge amount of answers, but can't fix anything. In my game and scene no any effects, emission have not any glow around, I use LWRP. I need help to understand why i don't have effects, pls help! alt text

alt text

myplatformer-samplescene-pc-mac-linux-standalone-u.png (166.0 kB)
myplatformer-samplescene-pc-mac-linux-standalone-u.png (124.5 kB)
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Answer by potter613770 · Jul 20, 2020 at 09:09 AM

Are you using Mac OS X El Capitan 10.11.6? If so, it says here: https://docs.unity3d.com/Packages/com.unity.postprocessing@2.3/manual/Troubleshooting.html "Post-processing doesn't work on MacOS X 10.11.6 when running Metal in the editor due to a driver bug on this specific version of the OS."

I am also having this problem and I am incredibly infuriated. However, I have not tried to make a build on my Android yet. So maybe post processing will work in the build.

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Answer by Santacrab · Aug 14, 2020 at 07:46 PM

Same issue here. Exactly same code working on Unity on Windows (I'm using Git to synch the repo). Even If I build it, on MacOS, in the game I can't see glow effect, while on Windows it even works in the editor...

EDIT: on windows works in the editor but not when built.

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Answer by cdertschei · Sep 06, 2020 at 05:48 PM

Same here

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