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Question by
WavyRancheros · Feb 07, 2013 at 02:01 PM ·
windowstereoscopicnvidiastereoscopy
Random NVidia 3D Vision behavior (window mode)
I did some stereoscopic test scenes in Unity 3D that run in window mode.
Now SOMETIMES NVidia 3D stereoscopy works, but OFTEN it doesn't. It seems to be random. It ALWAYS works in Fullscreen mode, but with any windowed application, it's random.
Does anyone have an idea what happens here? How can I make sure that a Unity3D application that runs in windowed mode also works with NVidia 3D Vision?
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