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Nvidia 3d vision kit and Unity3d
Hi all!
There are some scripts for creating stereoscopic 3d in Unity3d, you can find an example in this link. This stereokopix3D.js works great for anaglyph rendering, you can adjust any stereo parameter in this script.
I'm wondering that if there are similar packages which will work for Nvidia 3d vision kit and its shutter glasses (for Windows). Any exe file is seen by Nvidia's shutter glasses (since exe is working on DirectX automatically like any other commercial 3d games) but what I'm looking for is a script/package to create stereo vision (like how stereokopix3D.js creates anaglyph) in order to work on stereo part.
This link seems to state that since stereoscopic 3d system is external to Unity, you have no control over how the 3D effect is interpreted while using Nvidia 3d vision system; so there are no way to use Nvidia system. On the other hand, I'm still not so sure about this :)
In addition, if there are any other alternatives instead of anaglyph rendering for creating stereo vision, I will be glad to hear them too, thanks!
Neither answer nor comment :( Does it mean there is no way to use Nvidia 3d vision kit in Unity (even though changing from API)?
The answer in this link: http://answers.unity3d.com/questions/37417/does-unity-support-3d.html states that Nvidia's shutter glasses work great with Unity. Anyone any idea about that?
Also, I would be pleased to learn other ways (except for anaglyph and Nvidia) for creating 3d vision in Unity, thanks.
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