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Question by ZorBrak · Jan 16, 2013 at 06:03 PM · renderingshadowsflat

Soft rendering & self shadowing?

Hi.

I'm trying to understand how to achieve a softer rendering effect in Unity. My programming background is solid but I have little knowledge of rendering and shaders.

I'm trying to achieve an effect much like the one here: alt text You'll notice the darkening & shadows within the scene. I realize that for performance reasons the effect would likely need to be baked in, and that's fine. I'm open to solutions both commercial (asset store etc) or not.

A poke in the right direction alone would be most helpful and appreciated.

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Answer by Eric5h5 · Jan 16, 2013 at 07:43 PM

That looks like ambient occlusion, which you can use with the built-in lightmapping.

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avatar image ZorBrak · Jan 16, 2013 at 09:36 PM 0
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Ah, Ambient Occlusion! Exactly what I needed to know to begin my search. Thanks so much!

I would upvote your answer, but I seem to lack those permissions.

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