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Cerealex · Jun 26, 2020 at 09:21 AM ·
lightingshadowslightmappingbaked light
Light only generates shadows on realtime and mixed mode, not on baked
Hi!
I'm using in my scene a directional light for general lighting. I want this to cast shadows, but it only does this in realtime and mixed mode, when i turn this into baked mode, shadows disappears.
All objects in my scene are statics and i'm using HDRP. Shadows are enabled and in high quality mode.
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