Question by
badfitz66 · Nov 26, 2018 at 08:44 AM ·
lightmappingbakedlighting
Choosing the device for GPU lightmapper
I'm trying to bake my lighting using the GPU lightmapper in HDRP, but it won't use my GTX 1060. It only uses my integrated graphics.
I've tried using the command line arguments to try and fix this but it doesn't seem to work. I've tried forcing unity to use my integrated graphics for the editor viewport (since I read that Unity uses the GPU not being used by the editor for baking) via nvidia control panel but that still didn't do anything.
What am I doing wrong?
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