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Question by DaveA · Oct 12, 2010 at 09:02 PM · texturerenderingmobilecolor

Colors wrong on mobile device

Why might it be that, on mobile (esp Android), some of my objects have the wrong color. Seems to be a matter of distance from camera. Sometimes blue, green, red, not sure there is a pattern, maybe it's texture dependent? Anyway, even one object may have the correct appearance on the parts near the camera, and be completely, say, blue, further away.

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avatar image Jessy · Oct 12, 2010 at 09:43 PM 0
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This is only on the device itself? Otherwise, I'd say your texture probably has widely-varying areas of color, which show themselves only through mipmaps.

avatar image DaveA · Oct 13, 2010 at 08:38 PM 0
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Device only yes. Looks a bit like posterizing (loss of bit depth), but pretty severe - going to 1 bit. These can be textures of very very little difference in color, just a bit of noise to make it look more interesting.

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