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Question by Ava42 · Feb 04 at 02:43 PM · renderingpipelinesky

Cannot change from code HDRI sky distortion.

Those two parameters doesn't want to set any float, and typecast wont work.

 HDRP_sky.scrollOrientation.Override(?);
 HDRP_sky.scrollSpeed.Override(?);

or

 HDRP_sky.scrollOrientation.value = ?
 HDRP_sky.scrollSpeed.value = ?

first variant was working solution before some unity update, and now its give error:

error CS1503: Argument 1: cannot convert from 'float' to 'UnityEngine.Rendering.HighDefinition.WindParameter.WindParamaterValue'

simple typecast also don't work. creating temporary variable of that type also cannot be done, because its impossible to set it from code.

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Answer by Ava42 · Feb 06 at 05:56 PM

so assignment must looks like this:

 WindParameter.WindParamaterValue value = new WindParameter.WindParamaterValue();
 value.mode = WindParameter.WindOverrideMode.Custom;
 value.customValue = 0.5f;//whatever
 HDRP_sky.scrollOrientation.Override(value);
 value.customValue = 15.0f;//whatever
 HDRP_sky.scrollSpeed.Override(value);
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