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Question by milosp · Apr 28, 2017 at 04:03 PM · animation3dsmaxkeyframes

Cannot move keyframes from imported keyframe animation

When I import regular keyframe animation from 3dsmax (animation is not baked) as fbx, the animation is read-only. Is there a way to unlock it so I can move the frames around?

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Answer by laurentlavigne · Apr 28, 2017 at 05:30 PM

It's by design : when the asset updates, you'd lose all changes. Solution: duplicate the clip you want to edit.

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