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Question by Benjaben · Feb 17, 2011 at 11:00 PM · animation3dsmax

Animation Issue

I modeled a room in 3ds max with 2 doors. I have both doors animated to open and close from keys 0 - 120 (0 - 60 for open, 61 - 120 for close). But when I export it into Unity only one of the doors is animating. I've tried everything I can think of. I looked in the animation tool under Window -> Animation and it shows that only my right door has animation. I've tried many settings using Max 2011 and nothing I do can get that second door to animate. If anyone knows the answer I would appreciate it so much. Thanks.

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Answer by Benjaben · Feb 17, 2011 at 11:13 PM

Ok I figured out what I was doing wrong. You can't export animation that is happening on a sub-object level. I had the animation occurring on the polygon and not directly on the door of the door that wasn't animating.

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