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I have changed my building system, and I fixed this problem before that anyway. It was a bug with my models, I just had to remake all of them from scratch.
3D Models have weird shadows/darker spots that make my building mechanic look wrong (URP)
So in my game, you place down objects (mini-golf course pieces), but the meshes have weird dark spots that don't line up right and I think it has to do with lighting. Everything looks fine in Blender. I have tried changing every lighting setting I could find. Even changing the shader of the master material to be unlit, simple lit, lit, complex lit, and more. Nothing really worked. Here is a photo:
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