Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
-1
Question by Maleesha_Safdari · Sep 01, 2017 at 08:23 AM · unity 5sword

Changing a weapon gun into sword guy

hey hi all i wanted to change the guy in survival shooter into a girl who has sword but my code is not working since it gives error MissingComponentException: There is no 'LineRenderer' attached to the "Player" game object, but a script is trying to access it. You probably need to add a LineRenderer to the game object "Player". Or your script needs to check if the component is attached before using it. Player Shooting. Disable Effects () (at Assets/Scripts/Scripts/Player/Player Shooting.cs:49) PlayerShooting.Update () (at Assets/Scripts/Scripts/Player/PlayerShooting.cs:42) here is my code for player shooting using UnityEngine;

public class PlayerShooting : MonoBehaviour { public int damagePerShot = 20; public float timeBetweenBullets = 0.15f; public float range = 100f;

 float timer;
 Ray shootRay = new Ray();
 RaycastHit shootHit;
 int shootableMask;
 ParticleSystem gunParticles;
 LineRenderer gunLine;
 AudioSource gunAudio;
 Light gunLight;
 float effectsDisplayTime = 0.2f;


 void Awake ()
 {
     shootableMask = LayerMask.GetMask ("Shootable");
     gunParticles = GetComponent<ParticleSystem> ();
     gunLine = GetComponent <LineRenderer> ();
     gunAudio = GetComponent<AudioSource> ();
     gunLight = GetComponent<Light> ();
 }


 void Update ()
 {
     timer += Time.deltaTime;

     if(Input.GetButton ("Fire1") && timer >= timeBetweenBullets && Time.timeScale != 0)
     {
         Shoot ();
     }

     if(timer >= timeBetweenBullets * effectsDisplayTime)
     {
         DisableEffects ();
     }
 }


 public void DisableEffects ()
 {
     gunLine.enabled = false;
     gunLight.enabled = false;
 }


 void Shoot ()
 {
     timer = 0f;

     gunAudio.Play ();

     gunLight.enabled = true;

     gunParticles.Stop ();
     gunParticles.Play ();

     gunLine.enabled = true;
     gunLine.startWidth = 0.02f;
     gunLine.SetPosition (0, transform.position);

     shootRay.origin = transform.position;
     shootRay.direction = transform.forward;

     if(Physics.Raycast (shootRay, out shootHit, range, shootableMask))
     {
         EnemyHealth enemyHealth = shootHit.collider.GetComponent <EnemyHealth> ();
         if(enemyHealth != null)
         {
             enemyHealth.TakeDamage (damagePerShot, shootHit.point);
         }
         gunLine.SetPosition (1, shootHit.point);
     }
     else
     {
         gunLine.SetPosition (1, shootRay.origin + shootRay.direction * range);
     }
 }

}

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by TheSOULDev · Sep 01, 2017 at 07:23 PM

Did you even read the error? Remove access to LineRenderer in the script if you don't have it.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

137 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity 5 Text: guiText.text not working. 0 Answers

"Nothinge Selected" 1 Answer

Unity 2D Car Side Scroller question. 1 Answer

How do I control the behavior of Android soft buttons (Immersive mode)? 1 Answer

I just downloaded unity and it doesn't open 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges