Solution that will help understand how the project works?
Few days ago, I've got a big, half-done project (again).
Having spent hours of trying to understand what the project is about and how the things are related with each other, I told myself that there should be some effective solution for this.
On AssetStore, I found RelationshipInspector, but it seems to be way too complex for me
Also, I tried Unity Editor Find Dependencies feature, but it wasn't that useful.
Thanks!
Answer by Gotlight · Oct 24, 2016 at 11:32 PM
That was exactly the same reason we created our own solution. Basically, it made the opposite thing to Unity Editor "Select Dependencies" feature - Find Usages. Yet few months after, it underwent major transformation and is now capable to:
show particular fields that are using the asset (both Project and Scene searches available)
demonstrate results in a separate window
replace particular asset usage with another
bring you simple interface so you can start right after an import
https://forum.unity3d.com/threads/released-asset-usage-finder-v2-0.404992/
It saved us days of ineffective work on a new project. Hope you'll love it too!
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