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Question by nikrath · Jul 05, 2016 at 07:02 PM · editorperformancevariablelaggameplay

Unity Game preview lags on new laptop

I bought a new laptop (MSI GS60 Ghost pro) before which I was working on a project on my old PC. My old PC was a potato w.r.t my new laptop, yet my game worked at smooth ~80 FPS. I switched my project to my laptop, Unity 4.6. The editor itself is smooth enough, like placing and dragging objects and zoom and pan and stuff. But when I push the play button, the game preview lags like hell. FPS shown in the stats is around 50 FPS, YET THE GAME RUNS LIKE 10FPS or so. What is the problem?

Note: 1)Unity is running on DX11 2)My OS is Windows 10

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avatar image MIHGames · Jul 06, 2016 at 03:47 PM 0
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I would recommend just looking for updated graphics drivers. Check task manager to see if any programs are hogging resources.

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Answer by Abhiroop-Tandon · Jul 05, 2016 at 08:13 PM

I would recommend trying the profiler in Unity to see what is causing this frame drop. If that doesn't work then try to troubleshoot Unity (like right click and troubleshoot) and if that also doesn't work then maybe try reinstalling unity. For my friend, reinstalling worked when he had similar issues. Hope it helps

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avatar image nikrath · Jul 06, 2016 at 06:01 PM 0
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Thanks for the answer :) I opened the profiler window as you said and suddenly the game started working 10x better! I don't know it's weird if I open the scene view and then play the game, it runs super slow, but ANY OTHER window except scene view window, the game runs smooth as hell.

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