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Question by Merricat · Dec 22, 2015 at 08:57 AM · freezewindows 10focus5.3

Unity 5.3 freezes when switching window focus back to it

I open a project in 5.3.0f1 or 5.3.1f1 (tried both), and then briefly switch to another window (say Explorer, Visual Studio, or MonoDevelop). 90% of the time I switch back to Unity, the editor freezes indefinitely. Not crashed (task manager shows it running), but I can't close the window, minimize it, or do anything inside the editor. The only thing I can do is to End Task. I have windows 10 pro.

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avatar image Merricat · Dec 20, 2015 at 03:49 AM 0
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I think I isolated the problem. I'm using Photon Server, and it seems that Unity freezes when reaching the line Peer.Connect(serverAddress, applicationName). I'll post the problem on their forums as well.

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Answer by Merricat · Dec 20, 2015 at 05:44 PM

I'm pretty sure I've figured out the problem. I realized the problem occurred after playing the game at least once in the editor. That meant that the peer.connect() needed to happen at least once. Once I added a peer.Disconnect() on OnApplicationQuit() then the editor stopped crashing. My fault for thinking it would be somehow handled automatically - woops!

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avatar image csurogdi · May 02, 2019 at 08:23 AM 0
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Hy!

I've got this same problem with 2019.1 version of unity. How you can modify the OnApplicationQuit() function?

Thanks, Csaba

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