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Question by streeetwalker · Oct 18, 2020 at 02:30 PM · github

Github not pushing or pulling a model materials?

I'm working with a partner who has added a model to an asset folder, but it does not seem to pull the attached materials to my computer. I think the model is an fbx created in blender.

Here is what he sees: https://i.imgur.com/s0IPWrU.png
https://i.imgur.com/NpAd4sd.png

And here is what I get: https://i.imgur.com/XkM55jr.png
https://i.imgur.com/2T4sioy.png

We're using this Unity gitignore: https://github.com/github/gitignore/blob/master/Unity.gitignore

Other materials we've added as separate material assets seem to push and pull fine.

Any ideas what could be going wrong and how to fix it?

Thanks in advance!

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avatar image Hellium · Oct 18, 2020 at 02:47 PM 1
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Knowing where does the model come from would help....

If it's a .blend file, you might need to download Blender so that the model is correctly interpreted by Unity (AFAIR, Unity uses Blender's inner converter)

What does the $$anonymous$$aterial tab of the model's Import Settings show?

avatar image streeetwalker Hellium · Oct 18, 2020 at 03:05 PM 0
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i have blender. I've updated my question with images of his inspector and my inspector. You see it looks like all the materials assets have been merged somehow. - it's weird.

avatar image streeetwalker Hellium · Oct 18, 2020 at 04:12 PM 0
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actually I think it is a problem with the model when my partner imported it. I think he just needs to remap the materials. I'm pretty sure the problem is not with github now.

Thanks for helping me get my head straight on this!

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Answer by streeetwalker · Oct 18, 2020 at 04:13 PM

It ends up being a problem with the model materials remapping. Not github - I was looking in the wrong place Forest for the trees!

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