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when exporting my project to webGL, the screen gets cut
Hello, I'm trying to develop a unity 2D web game. when I export it, the screen always gets cut in the edges. It also gets cut on the edges when I run it in fullscreen mode with unity. How can I export my project and the screen does not get cut off?
$$anonymous$$aybe you should try increasing the resolution from the player settings. Edit-player settings-WebGL-Resolution and Presentation, then you can change the width and height from there
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