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Question by fabiophillip · Jul 03, 2016 at 07:04 AM · camerawebglfull screen

when exporting my project to webGL, the screen gets cut

Hello, I'm trying to develop a unity 2D web game. when I export it, the screen always gets cut in the edges. It also gets cut on the edges when I run it in fullscreen mode with unity. How can I export my project and the screen does not get cut off?

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avatar image BloodBTF · Jul 05, 2016 at 08:19 PM 0
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$$anonymous$$aybe you should try increasing the resolution from the player settings. Edit-player settings-WebGL-Resolution and Presentation, then you can change the width and height from there

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