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How to get pixeldata from graphics.drawmesh?
Im drawing a mesh using graphics.drawmesh and im trying to get the color and pixel data of the meshdrawn . using a camera to focus on the mesh drawn and using rendertexture to the pixel data from the camera render . This works in editor doesnt seem to work in Webgl . .
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              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                