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Prevent or disable fullscreen for standalone
Hello everyone,
I'm currently working on a project that has in it's software requirements that it cannot have a fullscreen mode. Although there's nothing in the application to give this option to the final user, the shortcup ALT+ENTER still works.
I know it's possible to detect when the application is in fullscreen and then deactivate fullscreen by code. But what I was hoping for was a way to disable the shortcut or simply prevent changing to fullscreen, avoiding all the changes in resolution and pain coding.
Anyone has a tip or some reading recommendation in this matter???
Thanks for your time
Answer by Radetic · Aug 13, 2015 at 07:10 PM
As far as I could get in this topic, all that was needed was to catch a specific window event.
Things went downhill when we finally managed to change the events handler function for the application's main window.
More in the link bellow: http://answers.unity3d.com/questions/1022419/capture-close-event-on-windows.html#answer-1028311
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