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For some reason, when importing a package, Unity wants to update files in another package.
I own 2 different assets that use the same Open Source project called "Moments" to records Gif.
EM Pro and Ultimate Gif and Screenshot tool.
The thing is that the put the package in different locations but for some reason when having any one of them installed and trying to install the other it will try to update the previous one, the problem relies that each project may have some changes fitting their projects that will break the other project.
I could try to change the namespace but I can't do that because Unity would not even let me import the package without updating the previous one.
You can see from previous pictures that both Assets keep the code in different directories but when trying to import for some reason Unity tries to update the existing one.
Anyone have a clue if this is a bug or if there is a way to fix this behaviour?
Thanks.
Answer by oleg_v · Oct 16, 2020 at 07:51 PM
Are there any solutions for it? I have the same issue - scripts from my several packages are imported always to the first one.