JulienLzn asked
Undo Redo Custom Editor Error ("Assertion failed on expression: '!GetUndoManager().IsProcessing()'")
5 days ago in Help Room
0 Replies
0 Votes
DallasP9124 answered
Adding space() to BeginHorizontal() causes extra vertical spacing after certain amount.
Jun 3, '22 in Help Room
1 Reply
0 Votes
zORg_alex commented
How to disable the default transform gizmo in editor?
May 30, '22 editor·custom editor·gizmo·onscenegui·handle
1 Reply
1 Votes
EliasIoannouDev asked
Custom Inspector: For every new element in one array create a brand new array?
May 24, '22 arrays·lists·custom editor·custom inspector
0 Replies
0 Votes
unity_l91III5Mu0QEXw asked
Custom inspector: How can I find out if a SerializedProperty will be drawn by a custom property drawer?
May 23, '22 custom editor·serializedproperty·custom inspector
0 Replies
0 Votes
dythervin answered
What's a good way to handle 'serialization' of interfaces in Unity ?
May 22, '22 in Help Room
8 Replies
2 Votes
HyruleDefender edited
Generic List In Custom Editor Window
May 20, '22 list·custom editor·editor window·generic list
2 Replies
1 Votes
PineTreeDev answered
ScriptableObject with Custom Editor resetting data in inspector
May 19, '22 serialization·scriptableobject·custom editor·custom-inspector·serializedobject
1 Reply
0 Votes
PineTreeDev edited
CustomEditor for an ScriptableObject asset only works after recompile.
May 19, '22 c#·serialization·scriptableobject·custom editor·null reference exception
1 Reply
0 Votes
PineTreeDev asked
Creating a Scriptable Object Custom Editor Footer
May 18, '22 unityeditor·scriptableobject·custom editor
0 Replies
0 Votes
joshrs926 commented
Min Attribute Not Working on Custom Property Drawer
May 13, '22 c#·editor·custom editor·attribute·property drawer
0 Replies
0 Votes
0 Replies
1 Votes
3 Replies
6 Votes
zibolo edited
Custom Inspector "Multi-object editing not supported"
Apr 23, '22 inspector·custom editor·custom inspector
4 Replies
0 Votes
unityventures13 published
How to edit AssetBundleProviderType by code
Apr 20, '22 c#·assetbundle·package·custom editor·address
0 Replies
0 Votes
PedroPoni answered
How to show the standard script line with a custom Editor
Apr 14, '22 custom editor
4 Replies
4 Votes
Black_six commented
ScriptableObject created from custom editor lose data on Unity restart Closed
Mar 30, '22 in Help Room
1 Reply
1 Votes
rlmattos commented
Adding dropdown to a list add buttom
Mar 27, '22 list·custom editor·dropdown·custom inspector·editor scripting
2 Replies
0 Votes
breylinlee commented
Editor scripts can't access other scripts in VS
Mar 26, '22 visual studio·custom editor·unityvs
6 Replies
0 Votes
zozazu published
Having a hard time getting custom editor script changes to save
Mar 18, '22 in Help Room
0 Replies
0 Votes
Paolofix21 answered
Custom Display for system.object Editor
Mar 10, '22 object·inspector·custom editor·serializable
1 Reply
0 Votes
andrew-lukasik edited
How can I check SerializedPropertyChangeEvent to see if changedProperty is valid?
Mar 8, '22 custom editor·propertydrawer·uitoolkit
0 Replies
1 Votes
1 Reply
0 Votes
Wolfram edited
The type or namespace Editor could not be found (even though I have "using UnityEditor")
Feb 23, '22 editor·custom editor
2 Replies
0 Votes
awsapps answered
Custom editor save serializedProperties on PlayMode
Feb 15, '22 save data·custom editor·playmode·serializedproperty
1 Reply
0 Votes
alexianphilosophy commented
Is there a way of changing the editor's splash image when Unity boots up?
Feb 8, '22 editor·custom editor·customization·source
0 Replies
0 Votes
JayadevHaddadi commented
Custom editor super slow even with no draw operations
Jan 29, '22 editor·inspector·custom editor·custom-inspector
1 Reply
0 Votes
CMDR_Garbage asked
How do I draw a UnityEvent that is located in a nested list with a custom inspector?
Jan 22, '22 c#·custom editor
0 Replies
0 Votes
Bunny83 edited
How to create enum out of array of string?
Jan 19, '22 editor-scripting·custom editor·enum
2 Replies
1 Votes