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Question by BigRig71 · Sep 28, 2020 at 10:52 AM · warnings

has anyone fixed this warning recently? it runs every frame so I assume it probably causing a problem.

The bounds contain one of the following values: NaN, float.PositiveInfinity, float.NegativeInfinity. All values in bounds are reset to zero. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

it points to hdrenderpipline script line 3303

cullingResults.cullingResults = renderContext.Cull(ref cullingParams);,The bounds contain one of the following values: NaN, float.PositiveInfinity, float.NegativeInfinity. All values in bounds are reset to zero. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

hdrenderpipline script cullingResults.cullingResults = renderContext.Cull(ref cullingParams);

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avatar image AntonioModer · Oct 09, 2020 at 01:05 PM 0
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i have same error when i have LOD component in prefab for Terrain tree. unity 2020.2.0b2, hdrp 8.1.0

The bounds contain one of the following values: NaN, float.PositiveInfinity, float.NegativeInfinity. All values in bounds are reset to zero. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

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