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ApplicationException: Unable to find a suitable compiler? Rebuild only temporary solution.
As already asked on this forum, sometimes, some people, including me and the team that I am working on are getting this ApplicationException. ReImporting does "Solve" the problem for a few minutes. But it is never really gone. What I want to know is how does this error in unity slip in my application, what causes it? And maybe more importantly how do I really solve this/make sure that it does not happen again in my future projects?
My assumptions on this case:
Does it have to do with mac/windows versions? (some people in my team have macs but most use windows)
Could it have to do with SVN subversion system?
Are there some missing files not being uploaded/created for the peoples in my team?
What does Reimporting actually do exactly do? why does it "Solve" the problem temporary?
link to question previously being asked:
http://answers.unity3d.com/questions/412339/applicationexception-unable-to-find-a-suitable-com.html
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