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Why does unity editor crash when exiting play mode, if it has been playing for more than 15 seconds?
I have been working on this project for over a year.
A few months ago, after I first upgraded to unity 5 this bug started happening.
Every time I test the game in the editor. If I am in play mode for more than 15 seconds then unity editor will crash on exiting play mode.
Playing a build of the game works fine with no crashes.
This is slowing down my development heaps as it takes about 5 minutes recovering from a crash each time I need to test gameplay.
I have only found a few other cases of something similar, and they have inconclusive results.
http://issuetracker.unity3d.com/issues/editor-crash-exiting-play-mode
Here are the bug reports for my crashes:
http://fogbugz.unity3d.com/default.asp?718600_nm41e0m6kcu44shg
I have attached what I believe to be the correct editor log: http://jpst.it/ARvW
Having the same issue using S$$anonymous$$mVR. 8 of 10 times when I exit play mode Unity hangs or crashes. $$anonymous$$ind-numbingly frustrating as it makes development nearly impossible due to the high level of frustration and time wasted trying to recover and/or resolve the problem.
I am having the exact same problem. I can't find anything similar to this that is talking about it with S$$anonymous$$mVR. Has anyone found a solution yet? I am also using Unity 5.6 now. I just want to bring this to everyone's attention again hopefully.