Question by
hinomi · Jan 07, 2021 at 10:37 PM ·
previeweditor window
Draw mesh in custom editor
Hello, I'm creating an editor window in which I would like to display a mesh, which we can rotate with the mouse, like the 3D preview in the inspector. There is no gameobject, the mesh only exists in the editor window.
How can I do that ?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613022906im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Blue bar appearing over playmode preview 0 Answers
Problem with NewInputSystem version 1.0.0 - preview.7 0 Answers
custom EditorWindow - make settings persist 0 Answers
Camera out of position on building/cloning to other machine,Camera out of place on another machine 0 Answers
Editor window 0 Answers