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This question was
closed Jun 01, 2014 at 06:10 PM by
tanoshimi for the following reason:
Duplicate Question
Question by
Amaresh · Jun 01, 2014 at 04:50 PM ·
mobileoptimizationdrawcallsmobileoptimization
Is Draw Call the main factor to consider for mobile optimizations?
Hey Guys! I've build my game successfully for standalone platforms, but for mobile devices I need to optimise it. What are the best methods to follow. Currently my draw calls are around 350-400 during the gameplay. Is it the main factor for mobile devices or anything else?
Please Help. Thank You.
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Best Answer
Answer by getyour411 · Jun 01, 2014 at 04:54 PM