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Graphics quality default settings doesn't work on Android
Hello, I'm trying to set the graphics quality default settings on Android on my Unity game, but it doesn't work.
I've set the Android quality default to High. But when I run the game on a Samsung Galaxy Grand Neo, shadows don't appear, ansiotropic effect is off, and texture quality is full (so it's neither Fastest or Regular settings).
I've deleted the auxiliar files and reinstalled the program but no change. The phone has a quad-core CPU and the game runs on good framerate, so it shouldn't be a hardware issue.
Any suggestions? Thanks!
I've the same problem. In my case just after starting game (in editor or device) quality setting will back on fastest. I print game quality setting level to an UiText so I'm sure. And in editor when I play I see check box in fastest quality in gray. anybody can help?
Bump! Can you find a solution? I've the same problem (2017.4.1f1/WebGL).
Your answer
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