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Question by pretender · Feb 24, 2011 at 06:34 PM · timequalityrun

changing quality settings in run time

i managed to get the quality to change in run time, but antialiasing changes only when i enter or exit fullscreen, how can update immediatly?

i am using this:QualitySettings.currentLevel=QualityLevel.Fastest;

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Answer by DaveA · Feb 24, 2011 at 10:04 PM

See this one: http://answers.unity3d.com/questions/41103/rendering-quality

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