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Marching Cubes algorithm help
Hey! I just want to know something about marching cubes which I am a little confused about. So you know how you use the lookup table to look up where the triangle connects. Number one do I have to create those points on the edges of my cube? Number two what about the iso surface and what do I do if it changes, do I have to create those points or vertices on the edge too? What about the four main vertices. I know they are like switches but do they actually connect to anything? Do those four points need to be vertices or just points with data. Thanks!
Answer by Breaking_Reality · May 25, 2019 at 01:03 AM
All done and dusted. This was alot simpler then I thought. Though adding 'nice' looking noise is tricky I've managed to add... ok looking noise haha. Either way thanks for anyone who took the time to read!