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Make camera slightly follow cursor at menu.
So I've been trying to get this to work for ages now. I want something kind of like this, but instead of orbiting an object it needs move along a plane with the cursor. My menu setup is a 3d flat space with everything set out in front of the camera, and I wanted the camera to move around with the cursor a little bit to give it a more natural feel.
If I assume your intentions correctly, I've done stuff like this before. Create an empty object at the camera's intended pivot point, then parent the camera to that object. Slightly rotate the object based on something like the mouse's position on the screen.
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