Oculus Achievements
Hi All,
I'd like to know if anyone has had any success in implementing the Oculus Achievements into a Unity game? I've added the example code from the documentation: https://developer.oculus.com/documentation/platform/latest/concepts/dg-achievements/
But this doesn't work for me. It simply spits out a bunch of errors as soon as I call the event to unlock the achievement. Also, how do you test this in Unity, to know whether or not the achievement has been registered by Oculus and works?
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