issue with mixed lighting help needed
ok so in simple terms i've needed to migrate a scene from one project to another to update some features
before migrating all lighting worked completely fine as shown here:
after migrating lighting broke so i rebaked it (making sure all my settings were identical to the first project) though now i can not make it display any of the direct realtime lights post baking the scene is supposed to have mixed lighting though no matter how i do this it simply refuses to play ball
have been struggling with this for ages now and im out of leads so im sort of hitting a dead end any help would be seriously appreciated
PS im using unity version 2018.4.20f1 just in case thats relevant
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