Question by
joshua-lyness · Jan 14, 2016 at 06:23 PM ·
meshrenderingglitchlighting bugglitching
Black suface glitch
I don't know why, but this mesh has some strange black glitch, it moves when I rotate the camera. I'm not sure what is causing it tho, its using a bumped diffuse legacy shader but still glitches whichever shader I use. disabling the water mesh (unticking it) doesn't help, neither does moving the lamps, or re-creating the surface normals. any help appreciated, thanks :)
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