Meshes appears very dark than expectation
My case is that the meshes always appears dark than the color I assigned. (They're done in the script)
I've tried to recalculate normals or used the color from Color, but it's still the same.
I've searched for lighting, mesh renderers, emission, adjusting to location Z of the mesh, but I don't even know the cause of the problem and thus cannot fix it.
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