Question by
Harrop-Griffiths · Feb 09, 2016 at 02:19 PM ·
c#xcoderendertexture
CEFGlue with Unity
Hi,
I'm trying to use CEFGlue to create an in-game web browser as a plane texture. This is proving to be harder than I thought. Does anyone know if this has been done? Or could share examples? or any advice on this?
I'd really appreciate any guidance.
Thanks!
Comment
Hello, did you have any Luck with this? I'm trying to do the same. Thank you!
Answer by djTomServo2 · Jun 16, 2016 at 11:37 PM
I posted a quick and dirty example on my github, it's missing quite a bit, but it might get you headed in the right direction: