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xcode fails to build a very simple scene (201 errors)
I am testing the iOS building facility of unity 3d. I did a simple scene containing a camera a sphere and a cube. No scripts. my player settings are:
SDK version : iOS latest Target iOS version: 4.2
I am using Xcode 4.1 and I am getting the following 201 errors (this is a complete disaster)!! Can anyone help me out!!! this is so frustrating!
Unity-iPhone ld: warning: ignoring file /Users/robertattard/iphoneTesting/testIphone2/Libraries/libiPhone-lib.a, missing required architecture i386 in file
"UnityParseCommandLine(int, char**)", referenced from:
"UnitySendTouchesMoved(NSSet*, UIEvent*)", referenced from:
"UnitySendTouchesCancelled(NSSet*, UIEvent*)", referenced from:
"UnitySendTouchesEnded(NSSet*, UIEvent*)", referenced from:
"UnitySendTouchesBegin(NSSet*, UIEvent*)", referenced from:
"ConvertToUnityScreenOrientation(UIInterfaceOrientation, EnabledOrientation*)", referenced from:
"UnityRequestedScreenOrientation()", referenced from:
"UnityIsOrientationEnabled(EnabledOrientation)", referenced from:
"UnityUseOSAutorotation()", referenced from:
"UnityDidAccelerate(float, float, float, double)", referenced from:
"UnityCleanup()", referenced from:
"UnityPause(bool)", referenced from:
"UnityInitApplication(char const*)", referenced from:
"KeyboardOnScreen::Init()", referenced from:
"UnityGetTargetResolution()", referenced from:
"UnitySetInputScaleFactor(float)", referenced from:
"UnitySetScreenOrientation(ScreenOrientation)", referenced from:
"UnityFinishRendering()", referenced from:
"UnityKeyboardOrientationStep1()", referenced from:
"UnityPlayerLoop()", referenced from:
"UnityKeyboardOrientationStep2()", referenced from:
"UnityInputProcess()", referenced from:
"UnityUse32bitDisplayBuffer()", referenced from:
"UnityIsRenderingAPISupported(int)", referenced from:
"UnityGetDesiredMSAASampleCount(int)", referenced from:
"_RegisterAllClasses()", referenced from:
"Register_UnityEngine_WWW_DestroyWWW()", referenced from:
"Register_UnityEngine_WWW_InitWWW()", referenced from:
"Register_UnityEngine_WWW_get_responseHeadersString()", referenced from:
"Register_UnityEngine_WWW_get_bytes()", referenced from:
"Register_UnityEngine_WWW_get_size()", referenced from:
"Register_UnityEngine_WWW_get_error()", referenced from:
"Register_UnityEngine_WWW_get_texture()", referenced from:
"Register_UnityEngine_WWW_GetAudioClip()", referenced from:
"Register_UnityEngine_WWW_LoadImageIntoTexture()", referenced from:
"Register_UnityEngine_WWW_get_isDone()", referenced from:
"Register_UnityEngine_WWW_GetURL()", referenced from:
"Register_UnityEngine_WWW_get_progress()", referenced from:
"Register_UnityEngine_WWW_get_uploadProgress()", referenced from:
"Register_UnityEngine_WWW_LoadUnityWeb()", referenced from:
"Register_UnityEngine_WWW_get_oggVorbis()", referenced from:
"Register_UnityEngine_WWW_get_url()", referenced from:
"Register_UnityEngine_WWW_get_assetBundle()", referenced from:
"Register_UnityEngine_WWW_get_threadPriority()", referenced from:
"Register_UnityEngine_WWW_set_threadPriority()", referenced from:
"Register_UnityEngine_WWW__ctor()", referenced from:
"Register_UnityEngine_AnimationEvent_Destroy()", referenced from:
"Register_UnityEngine_AnimationEvent_get_data()", referenced from:
"Register_UnityEngine_AnimationEvent_set_data()", referenced from:
"Register_UnityEngine_AnimationEvent_get_stringParameter()", referenced from:
"Register_UnityEngine_AnimationEvent_set_stringParameter()", referenced from:
"Register_UnityEngine_AnimationEvent_get_floatParameter()", referenced from:
"Register_UnityEngine_AnimationEvent_set_floatParameter()", referenced from:
"Register_UnityEngine_AnimationEvent_get_intParameter()", referenced from:
"Register_UnityEngine_AnimationEvent_set_intParameter()", referenced from:
"Register_UnityEngine_AnimationEvent_get_objectReferenceParameter()", referenced from:
"Register_UnityEngine_AnimationEvent_set_objectReferenceParameter()", referenced from:
"Register_UnityEngine_AnimationEvent_get_functionName()", referenced from:
"Register_UnityEngine_AnimationEvent_set_functionName()", referenced from:
"Register_UnityEngine_AnimationEvent_get_time()", referenced from:
"Register_UnityEngine_AnimationEvent_set_time()", referenced from:
"Register_UnityEngine_AnimationEvent_get_messageOptions()", referenced from:
"Register_UnityEngine_AnimationEvent_set_messageOptions()", referenced from:
"Register_UnityEngine_AnimationEvent_get_animationState()", referenced from:
"Register_UnityEngine_AnimationEvent__ctor()", referenced from:
"Register_UnityEngine_AnimationClip_get_length()", referenced from:
"Register_UnityEngine_AnimationClip_get_frameRate()", referenced from:
"Register_UnityEngine_AnimationClip_SetCurve()", referenced from:
"Register_UnityEngine_AnimationClip_INTERNAL_CALL_EnsureQuaternionContinuity()", referenced from:
"Register_UnityEngine_AnimationClip_INTERNAL_CALL_ClearCurves()", referenced from:
"Register_UnityEngine_AnimationClip_get_wrapMode()", referenced from:
"Register_UnityEngine_AnimationClip_set_wrapMode()", referenced from:
"Register_UnityEngine_AnimationClip_AddEvent()", referenced from:
"Register_UnityEngine_AnimationClip_INTERNAL_get_localBounds()", referenced from:
"Register_UnityEngine_AnimationClip_INTERNAL_set_localBounds()", referenced from:
"Register_UnityEngine_AnimationClip__ctor()", referenced from:
"Register_UnityEngine_AnimationCurve_Cleanup()", referenced from:
"Register_UnityEngine_AnimationCurve_Evaluate()", referenced from:
"Register_UnityEngine_AnimationCurve_AddKey()", referenced from:
"Register_UnityEngine_AnimationCurve_INTERNAL_CALL_AddKey_Internal()", referenced from:
"Register_UnityEngine_AnimationCurve_INTERNAL_CALL_MoveKey()", referenced from:
"Register_UnityEngine_AnimationCurve_RemoveKey()", referenced from:
"Register_UnityEngine_AnimationCurve_get_length()", referenced from:
"Register_UnityEngine_AnimationCurve_SetKeys()", referenced from:
"Register_UnityEngine_AnimationCurve_GetKey_Internal()", referenced from:
"Register_UnityEngine_AnimationCurve_GetKeys()", referenced from:
"Register_UnityEngine_AnimationCurve_SmoothTangents()", referenced from:
"Register_UnityEngine_AnimationCurve_get_preWrapMode()", referenced from:
"Register_UnityEngine_AnimationCurve_set_preWrapMode()", referenced from:
"Register_UnityEngine_AnimationCurve_get_postWrapMode()", referenced from:
"Register_UnityEngine_AnimationCurve_set_postWrapMode()", referenced from:
"Register_UnityEngine_AnimationCurve_Init()", referenced from:
"Register_UnityEngine_Animation_get_clip()", referenced from:
"Register_UnityEngine_Animation_set_clip()", referenced from:
"Register_UnityEngine_Animation_get_playAutomatically()", referenced from:
"Register_UnityEngine_Animation_set_playAutomatically()", referenced from:
"Register_UnityEngine_Animation_get_wrapMode()", referenced from:
"Register_UnityEngine_Animation_set_wrapMode()", referenced from:
"Register_UnityEngine_Animation_INTERNAL_CALL_Stop()", referenced from:
"Register_UnityEngine_Animation_Internal_StopByName()", referenced from:
"Register_UnityEngine_Animation_Internal_RewindByName()", referenced from:
"Register_UnityEngine_Animation_INTERNAL_CALL_Rewind()", referenced from:
"Register_UnityEngine_Animation_INTERNAL_CALL_Sample()", referenced from:
"Register_UnityEngine_Animation_get_isPlaying()", referenced from:
"Register_UnityEngine_Animation_IsPlaying()", referenced from:
"Register_UnityEngine_Animation_Play()", referenced from:
"Register_UnityEngine_Animation_CrossFade()", referenced from:
"Register_UnityEngine_Animation_Blend()", referenced from:
"Register_UnityEngine_Animation_CrossFadeQueued()", referenced from:
"Register_UnityEngine_Animation_PlayQueued()", referenced from:
"Register_UnityEngine_Animation_AddClip()", referenced from:
"Register_UnityEngine_Animation_RemoveClip()", referenced from:
"Register_UnityEngine_Animation_GetClipCount()", referenced from:
"Register_UnityEngine_Animation_RemoveClip2()", referenced from:
"Register_UnityEngine_Animation_PlayDefaultAnimation()", referenced from:
"Register_UnityEngine_Animation_INTERNAL_CALL_SyncLayer()", referenced from:
"Register_UnityEngine_Animation_GetState()", referenced from:
"Register_UnityEngine_Animation_GetStateAtIndex()", referenced from:
"Register_UnityEngine_Animation_GetStateCount()", referenced from:
"Register_UnityEngine_Animation_get_animatePhysics()", referenced from:
"Register_UnityEngine_Animation_set_animatePhysics()", referenced from:
"Register_UnityEngine_Animation_get_animateOnlyIfVisible()", referenced from:
"Register_UnityEngine_Animation_set_animateOnlyIfVisible()", referenced from:
"Register_UnityEngine_Animation_get_cullingType()", referenced from:
"Register_UnityEngine_Animation_set_cullingType()", referenced from:
"Register_UnityEngine_Animation_INTERNAL_get_localBounds()", referenced from:
"Register_UnityEngine_Animation_INTERNAL_set_localBounds()", referenced from:
"Register_UnityEngine_AnimationState_get_enabled()", referenced from:
"Register_UnityEngine_AnimationState_set_enabled()", referenced from:
"Register_UnityEngine_AnimationState_get_weight()", referenced from:
"Register_UnityEngine_AnimationState_set_weight()", referenced from:
"Register_UnityEngine_AnimationState_get_wrapMode()", referenced from:
"Register_UnityEngine_AnimationState_set_wrapMode()", referenced from:
"Register_UnityEngine_AnimationState_get_time()", referenced from:
"Register_UnityEngine_AnimationState_set_time()", referenced from:
"Register_UnityEngine_AnimationState_get_normalizedTime()", referenced from:
"Register_UnityEngine_AnimationState_set_normalizedTime()", referenced from:
"Register_UnityEngine_AnimationState_get_speed()", referenced from:
"Register_UnityEngine_AnimationState_set_speed()", referenced from:
"Register_UnityEngine_AnimationState_get_normalizedSpeed()", referenced from:
"Register_UnityEngine_AnimationState_set_normalizedSpeed()", referenced from:
"Register_UnityEngine_AnimationState_get_length()", referenced from:
"Register_UnityEngine_AnimationState_get_layer()", referenced from:
"Register_UnityEngine_AnimationState_set_layer()", referenced from:
"Register_UnityEngine_AnimationState_get_clip()", referenced from:
"Register_UnityEngine_AnimationState_AddMixingTransform()", referenced from:
"Register_UnityEngine_AnimationState_RemoveMixingTransform()", referenced from:
"Register_UnityEngine_AnimationState_get_name()", referenced from:
"Register_UnityEngine_AnimationState_set_name()", referenced from:
"Register_UnityEngine_AnimationState_get_blendMode()", referenced from:
"Register_UnityEngine_AnimationState_set_blendMode()", referenced from:
"Register_UnityEngine_LayerMask_LayerToName()", referenced from:
"Register_UnityEngine_LayerMask_NameToLayer()", referenced from:
"Register_UnityEngine_AudioSettings_get_driverCaps()", referenced from:
"Register_UnityEngine_AudioSettings_get_speakerMode()", referenced from:
"Register_UnityEngine_AudioSettings_set_speakerMode()", referenced from:
"Register_UnityEngine_AudioSettings_get_outputSampleRate()", referenced from:
"Register_UnityEngine_AudioClip_get_length()", referenced from:
"Register_UnityEngine_AudioClip_get_samples()", referenced from:
"Register_UnityEngine_AudioClip_get_channels()", referenced from:
"Register_UnityEngine_AudioClip_get_frequency()", referenced from:
"Register_UnityEngine_AudioClip_get_isReadyToPlay()", referenced from:
"Register_UnityEngine_AudioListener_get_volume()", referenced from:
"Register_UnityEngine_AudioListener_set_volume()", referenced from:
"Register_UnityEngine_AudioListener_get_pause()", referenced from:
"Register_UnityEngine_AudioListener_set_pause()", referenced from:
"Register_UnityEngine_AudioListener_get_velocityUpdateMode()", referenced from:
"Register_UnityEngine_AudioListener_set_velocityUpdateMode()", referenced from:
"Register_UnityEngine_AudioListener_GetOutputDataHelper()", referenced from:
"Register_UnityEngine_AudioListener_GetSpectrumDataHelper()", referenced from:
"Register_UnityEngine_AudioSource_get_volume()", referenced from:
"Register_UnityEngine_AudioSource_set_volume()", referenced from:
"Register_UnityEngine_AudioSource_get_pitch()", referenced from:
"Register_UnityEngine_AudioSource_set_pitch()", referenced from:
"Register_UnityEngine_AudioSource_get_time()", referenced from:
"Register_UnityEngine_AudioSource_set_time()", referenced from:
"Register_UnityEngine_AudioSource_get_timeSamples()", referenced from:
"Register_UnityEngine_AudioSource_set_timeSamples()", referenced from:
"Register_UnityEngine_AudioSource_get_clip()", referenced from:
"Register_UnityEngine_AudioSource_set_clip()", referenced from:
"Register_UnityEngine_AudioSource_Play()", referenced from:
"Register_UnityEngine_AudioSource_INTERNAL_CALL_Stop()", referenced from:
"Register_UnityEngine_AudioSource_INTERNAL_CALL_Pause()", referenced from:
"Register_UnityEngine_AudioSource_get_isPlaying()", referenced from:
"Register_UnityEngine_AudioSource_PlayOneShot()", referenced from:
"Register_UnityEngine_AudioSource_get_loop()", referenced from:
"Register_UnityEngine_AudioSource_set_loop()", referenced from:
"Register_UnityEngine_AudioSource_get_ignoreListenerVolume()", referenced from:
"Register_UnityEngine_AudioSource_set_ignoreListenerVolume()", referenced from:
"Register_UnityEngine_AudioSource_get_playOnAwake()", referenced from:
"Register_UnityEngine_AudioSource_set_playOnAwake()", referenced from:
"Register_UnityEngine_AudioSource_get_velocityUpdateMode()", referenced from:
"Register_UnityEngine_AudioSource_set_velocityUpdateMode()", referenced from:
"Register_UnityEngine_AudioSource_get_panLevel()", referenced from:
"Register_UnityEngine_AudioSource_set_panLevel()", referenced from:
"Register_UnityEngine_AudioSource_get_bypassEffects()", referenced from:
"Register_UnityEngine_AudioSource_set_bypassEffects()", referenced from:
"Register_UnityEngine_AudioSource_get_dopplerLevel()", referenced from:
"Register_UnityEngine_AudioSource_set_dopplerLevel()", referenced from:
"Register_UnityEngine_AudioSource_get_spread()", referenced from:
Showing first 200 errors only
Answer by DFortun81 · Jan 11, 2015 at 11:18 PM
Hey everyone, if you are getting anywhere between 201 and 211 linker errors here is what you do to fix it:
In Unity, export for iOS using either the "Simulator SDK" or "Device SDK" depending on where you want to test your build.
Immediately ZIP or Compress your entire build folder. (This is the most important part!)
Copy that Compressed File Folder to your Mac.
Double click the Compressed File to extract it.
Open the project in XCode.
Build for the target you specified in Step 1.
Enjoy watching your game play assuming your code is error free.
The problem is that when you copy the folder structure between a Windows device and a Mac device, a number of small, yet significant pieces of data are lost in the XCODEPROJ file format. (which is simply a directory on Windows, but treated as a file on Mac)
The action of compressing the build folder first prevents this data from getting lost.
No, I'm getting 8628 warnings and one error so this probably doesn't apply to me...
Answer by raulteixeira · Oct 16, 2011 at 02:31 AM
Hi, I had this error as well because was trying to build to ipad, but run on simulator. What solved it for me (so I could run it in the simulator) was this:
In Unity, adjust Player Settings in "SDK Version" to iOS Simulator latest
Build project - this generates the XCODE project.
Open project in XCODE, make sure you choose the scheme: "Unity-iPhone-simulator".
Choose PRODUCT-CLEAN (may not be required, but gets rid of any eventual leftover cache from failed builds)
Build and Run... and hopefully get a warm fuzzy feeling inside as unity logos appears on simulator :]
This worked on both iPad and iPhone simulator under XCode 4.1
Hope this helps!
@raulteixeira it helps me too.. thanks a lot.. I wonder why unity doesn't say this in their documentation or FAQ
Answer by lowrezstudios · Dec 05, 2015 at 04:34 PM
HI Guys i got this error too , this is because of the missing frameworks
In Xcode project manager -> general -> Linked Frameworks and Libraries -> add AudiUnit and libsqlite3.dylib. Should work smoothly (at-least i Hope So)
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