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Question by Davies · Nov 27, 2011 at 05:08 PM · iphonexcodetutorials

IOS builds tutorial

I'm struggling to find a tutorial that explains how to get your IOS project from Unity through X Code and onto your device. I've been trying to follow the one on the Wiki but got bogged because it's for Unity 2 not 3.

It's the build - Xcode - device bit that is the problem and a lot of the tutorials on the Unity site are either out of date or about some other aspect.

Thanks if you know anything suitable you can post a link for.

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avatar image save · Nov 27, 2011 at 11:09 PM 0
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Do you get errors or warnings, if so what do they say?

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Answer by Davies · Nov 27, 2011 at 11:27 PM

Yes, clicking "Build" in the Editor might be the end of it as far as Unity is concerned but then there's all the Xcode thing before anything happens on the ipad/iphone. But thank you!

As it happens I have found exactly what I needed here so I'm posting it for anyone else in the same predicament!

http://drupal.technicat.com/games/unity/iphone/build.html

Thank you Technicat!

Now I've got to figure out why it's doing weird stuff on the device but it's fine in Unity...

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avatar image ShawnFeatherly · Sep 12, 2013 at 07:22 AM 0
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Thanks for the link! I'll upvote once I get my 15 karma.

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Answer by Graham-Dunnett · Nov 27, 2011 at 10:58 PM

It's really meant to be as simple as clicking Build-and-Run in the editor. This, however, assumes that you have got your XCode set up, so have a provisioning profile, and your SDKs installed.

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