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IOS builds tutorial
I'm struggling to find a tutorial that explains how to get your IOS project from Unity through X Code and onto your device. I've been trying to follow the one on the Wiki but got bogged because it's for Unity 2 not 3.
It's the build - Xcode - device bit that is the problem and a lot of the tutorials on the Unity site are either out of date or about some other aspect.
Thanks if you know anything suitable you can post a link for.
Answer by Davies · Nov 27, 2011 at 11:27 PM
Yes, clicking "Build" in the Editor might be the end of it as far as Unity is concerned but then there's all the Xcode thing before anything happens on the ipad/iphone. But thank you!
As it happens I have found exactly what I needed here so I'm posting it for anyone else in the same predicament!
http://drupal.technicat.com/games/unity/iphone/build.html
Thank you Technicat!
Now I've got to figure out why it's doing weird stuff on the device but it's fine in Unity...
Thanks for the link! I'll upvote once I get my 15 karma.
Answer by Graham-Dunnett · Nov 27, 2011 at 10:58 PM
It's really meant to be as simple as clicking Build-and-Run in the editor. This, however, assumes that you have got your XCode set up, so have a provisioning profile, and your SDKs installed.
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