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Question by
huhund · Aug 13, 2018 at 11:32 AM ·
meshbug reportcombinecombinemeshes
Assertion failed on expression: '(int)lastVertex < GetVertexCount()'
Upgraded from Unity 2017.4.8f1 to 2017.4.9f1 and got this exception:
Assertion failed on expression: '(int)lastVertex < GetVertexCount()'
Seems to be related to combining static meshes. A few of the meshes that are marked as static gets vertices all over the place.
Anyone else getting this?
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