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How to make character arms/head aim up/down following crosshair?
Hello
This thread has been created b4 but the link seams to be dead
In any third person shooters (as well as FPS) when a character looks up, or looks down, the character models obviously 'animate' along with the direction the player is looking. How would you implement this? The way I thought about it was to have the arms and the head rotate when the player aims up/down but I'm not sure if that would work or if there's a better way
Answer by DaveA · Jul 11, 2011 at 09:16 PM
http://unity3d.com/support/resources/unity-extensions/head-look-controller is a good place to start
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